DIGGS
A brilliant engineer known for his experimental weapons and mech suits. He backs the squad up with defensive constructs and automated turrets, turning every battlefield into a test ground for his latest designs.
Gameplay
In action




Field card
Loadout
Development
Behind the operator
From first sketch to in-game model.










Character conceptJack Zhou
3D character model & texturesYalena Iachonkova
Weapon texturesCarlos Razo & Kyo Tagawa
3D weapon modelElad Chelariu