Character Concept Artist I Jack Zhou

3D Character Modeler/Texture Artist I Yelena Iachonkova

Weapon Texture Artist I Carlos Razo & Kyo Tagawa

3D Weapon Modeler I Elad Chelariu


In-Game Role

Diggs is a brilliant engineer known for his experimental weapons and mech suits. His creativity and technical mastery turn every battlefield into a test ground for his latest and most destructive designs. He provides crucial support through defensive constructs and automated turrets. His gameplay emphasizes strategy, adaptability, and maintaining control of the battlefield. 

Engineer/Combat Specialist

LOaDOUT SPECS

Primary Weapon: JL-27 "Perforator" Submachine Gun/Shotgun

Secondary Weapon: VB-54 "Sharpclaw" Semi-Automatic Pistol

Primary Ability: Sentry Turret "D.I.G.G.S.” (Defensive Integrated Ground Gun System)

Second Ability: Shield Emplacement "Chronodome"
Creates a shield dome that protects the player and slows enemies as they go through it. Also can apply buffs and damage depending on the upgrade.


Diggs is currently fully rigged and ready to see gameplay. Stay tuned for more updates on Raven Company and our future characters!