Character Concept Artist I Jack Zhou
3D Character Modeler/Texture Artist I Yelena Iachonkova
Weapon Texture Artist I Carlos Razo & Kyo Tagawa
3D Weapon Modeler I Elad Chelariu
In-Game Role
Diggs is a brilliant engineer known for his experimental weapons and mech suits. His creativity and technical mastery turn every battlefield into a test ground for his latest and most destructive designs. He provides crucial support through defensive constructs and automated turrets. His gameplay emphasizes strategy, adaptability, and maintaining control of the battlefield.
Engineer/Combat Specialist
LOaDOUT SPECS
Primary Weapon: JL-27 "Perforator" Submachine Gun/Shotgun
Secondary Weapon: VB-54 "Sharpclaw" Semi-Automatic Pistol
Primary Ability: Sentry Turret "D.I.G.G.S.” (Defensive Integrated Ground Gun System)
Second Ability: Shield Emplacement "Chronodome"
Creates a shield dome that protects the player and slows enemies as they go through it. Also can apply buffs and damage depending on the upgrade.
Diggs is currently fully rigged and ready to see gameplay. Stay tuned for more updates on Raven Company and our future characters!